Amy 3D TD

Amy Gohal-Stephan

+1 503 869 5890
amygohal@gmail.com

Work History

Faculty-Instructor
Academy of Art University
San Francisco
Feb 2021- Current
  • Teaching animation 101 - Photoshop and After Effects to incoming freshmen, short film making
  • Teaching animation 108 - Cinematography for Visual Effects, Editing principles, short film making
  • Teaching Art Experience 29 - 3D animation course using Maya. High School students go through the entire pipeline of animation in a 6 week course. They begin with character design and end with a fully rendered animation.
Took Medical leave for health issues from 2020-2021

Faculty-Instructor
Academy of Art University
San Francisco
Sept 2019 - May 2020
  • Teaching careers in animation and VFX; professional practices, promotional materials, networking. 
  • Interviewing, teaching techniques to stay on point and on track for successful outcomes in job interviews
Faculty-Instructor
California College of the Arts
Oakland 
Sept 2017 - Sept 2019
  • Teaching Junior Project 1 and 2 - students learn to make a short film in one semester. They learn the struggles and goals to achieve creating short films in a small in a short time frame. This preps them for their final year of filmmaking. 
  • Teaching CFX: Cloth FX : Teaching students cloth simulation, set up, sim running, cleanup
  • Teaching Animation 2: A continuation on the basic principles of animation. Exercises include : weight shifts, jumps, lifts, possessions.
  • Teaching Rigging : Teaching character rigging; blend-shaping, paint-weights, controls with implementation, IK/FK setups for arms/legs/spines
  • Teaching Advanced Rigging: Teaching quadruped and robot rigging, blendshaping, paint-weights, controls with implementations, teaching multiple IK FK leg spine and arm set ups
Character TD Consultations
Avametrics
March 2018 
  • Consulting on Rigging of characters and giving instructions to employees on how to proceed
  • Teaching: Paint weight techniques to employees 
Faculty-Art Instructor
Making Waves Academy
Sept 2016 - May 2017
  • Teaching the Creative Arts; Coming up with Course Plans per year to teach to the students
  • Teaching drawing, painting and sculpture, and how the arts have affected us historically and in our communities today
  • Helping students to understand time management and importance of repetitive tasks using game dynamics
  • Teaching students to work together so we may all succeed and reach our goals using game dynamics
Faculty-Instructor
Academy of Art University San Francisco
Sept 2013 - May 2016
  • Teaching graduate level and undergrad level classes; teaching proper rigging techniques
  • Teaching character rigging; blend-shaping, paint-weights, controls with implementation, IK/FK setups for arms/legs/spines
  • Teaching facial rigging; facial setups with GUI's
  • Teaching advanced rigging; stretchy systems, bendy systems, ribbon systems, muscle systems, cloth systems
  • Teaching careers in animation and VFX; professional practices, promotional materials, networking
  • Teaching Directed Studies: one on one with students moving forward in rigging 
  • Teaching CFX: Cloth FX: teaching students cloth simulation 
  • Studio X Rigging: Studio experience for students: Supervising and overseeing short film projects that require rigging for animation. Studio X projects listed below:
    "Grounded" by Thomas de Maleingreau - Short Film June - Dec 2014 
  • Rigging Supervisor, Model Advisor
  • Oversaw creation of all character and prop rigs for project
Managed rigging artists for:
  • Biped Rig: Old man; Hector
  • Creature Rig: Goose; Waldo
  • Mechanical Rig: Plane Rig
  • Prop Rigging: Hangar and all props inside
"Tuff Stuff" by Mario Grilli -Short Film -Sept - Dec 2014
  • Rigging Supervisor, Model Advisor
  • Oversaw creation of all character and prop rigs for project 
  • Managed rigging artists for:
    - Character Rigs: Biped; Jacob, Zeta Bear
    - Creature/Mechanical Rig; Nightling monster
"Ninja Turtles: Veterans of the Night" by Miguel Diaz Rivera - Teaser Trailer - Sept- Dec 2014
  • Rigging Supervisor, Model Advisor
  • Oversaw creation of all character and prop rigs for this project
  • Managed rigging artists for:
    - Character Rigs: Bipeds; Ninja Turtles
    - Prop Rigs: Weapons; bow staff, sai, katanas, nunchuks, ninja stars 
"Muscle Beach" by Corey Rosen - Short Film Summer 2014 - Sept - Dec 2014
  • Rigging Supervisor
  • Oversaw rig fixes to pre-rigged characters
  • Managed rigging artists for:
    - Character Rigs: Bipeds; Hank, Marvin, Honey
"Foodie Cats" by Jr Giants of San Francisco Giants baseball team - Sept - Dec 2014
  • Rigging Supervisor, Model Advisor
  • Oversaw creation of character rigs for this project
  • Managed rigging artists for:
    - Character Rig: Egg Cat 
"Cact I" by Ye Won Cho - Short Film June - Dec 2014
  • Rigging Supervisor, Model Advisor
  • Oversaw creation of all character rigs for this project
  • Managed rigging artists for:
    - Character Rigs: Bipeds; John, Paul, George, Ringo, Scarf Girl
"Art School of Horrors" by Thijs Bazelmans -Feature Film June-Aug 2014
  • Rigging Supervisor
  • Oversaw creation of character rigs on this project 
  • Managed rigging artists for:
    - Character Rig - Biped - Paperman
"The Knight" by Mary Kate Dangoia - Short Film June-Aug 2014
  • Rigging Supervisor, Model Advisor 
  • Oversaw creation of Character and Creature rigs on this project 
  • Managed rigging artists for:
    - Character Rig: Biped; The knight
    - Creature Rigs: Chicken, Fire Chicken, Octo Dragon
Character TD/Rigger
Avametrics
  
June 2015 - Sept 2016
  • Character TD/Rigger on four main characters for cloth simulation
  • Rigging, painting weights, control implementations.
  • mel scripts
  • blendshapes
Character TD/Rigger
WhiskyTree - Commercial Project
Dec 2014-Jan 2015
  • Character TD/Rigger on the main character for commercial test
  • Rigging, painting weights, control implementations.
  • Mel scripting
  • blendshape support
Character TD/Rigger
"La Casa De Colores" - Short film by Nicolas Villarreal
Jan 2014
  • Character TD/Rigger on the vehicle used in the short film.
  • Rigging, painting weights, control implementations.
Character TD/Rigger
"Nieta" - Short film by Nicolas Villarreal
Sept 2013-Nov 2013
  • Character TD/Rigger on one of two main characters for the short film.
  • Rigging, painting weights, control implementations.
VFX Lead
Intel Corporation - Magic Mirror Project
Jan 2013 - July 2013
  • Character TD - Rigging - rigging on complex characters for animation for real time engine (Havok) use 
  • painting weights
  • CFX - Cloth setup and simulations on character for real time engine (Havok)
  • Project Lead for animators: Responsible for hiring animators and overseeing work sent down the pipeline to completion
  • Project Lead for modelers: Responsible for hiring 3D modelers and overseeing work sent down the pipeline to completion
  • Animation Layout -setting up scenes for animators
  • Lighting - Lighting scenes in Maya 
  • programs: Maya 2012, 2013

Character TD/Rigger
LAIKA Inc - "The Boxtrolls" (Full Length Feature Film) 
June 2012- Dec 2012
  • Character TD - Rigging - facial setup and rigging on complex characters for animation and 3D printing
  • Painting weights
  • Blendshaping - facial blendshape creation and application on characters for animation and 3D printing
  • MEL scripting
  • Fixes for animators 
  • Programs: Maya 2012, 2013, Shotgun, linux
Character TD/Rigger
Rainmaker Entertainment - "Barbie: Princess and the Popstar" (Feature Film)
March 2012 to May 2012
  • CFX: Cloth Sim Artist
  • Cloth simulations and clean up
  • Blendshapes for Cloth
  • Animation for cloth
  • Programs: Maya 2011, Maya 2012, Shotgun, Linux
Character TD/Rigger
Rainmaker Entertainment - "Escape From Planet Earth" (Full Length Feature Film)
Nov 2011 to March 2012
  • CFX: Cloth Sim Artist
  • Cloth prep and set up
  • Cloth simulations
  • Blendshapes for Cloth
  • Geocaching scenes for cloth/lighting/blends
  • Animation for cloth
  • Programs: Maya 2011, Maya 2012, Shotgun, Linux
Character TD/Rigger
Rainmaker Entertainment - "Barbie: A Mermaids Tale 2" (feature film)
Oct 2011 to Nov 2011
  • CFX: Cloth Sim Artist
  • Cloth simulations and clean up
  • Blendshapes for Cloth
  • Animation for cloth
  • Programs: Maya 2011, Maya 2012, Shotgun, Linux
Character TD
A52 Visual Effects - Elastic - "Natures Fix" (Arrowhead Water Commercial)
June 2011 - July 2011
  • Character TD
  • Rigging, character set-up,control implementations, paint weights, corrective blends
  • Prop rigging
  • Facial Rigging, fixes for animators
  • Rig layouts for animators
  • Scripting
Character TD
Disney Animation Studios Apprentice
March 2011- June 2011
  • Character TD in the apprentice program for the Feature Film Division
  • Rigging, Character Set-up, Facial set-up, paint weights, corrective blends
  • MEL scripting, linux
  • Tech Anim - Cloth Hair and Fur set up AND simulations
Character TD
Yu+Co - "Call of Juarez: The Cartel" (Video Game Trailer)
January 2011 - Feb 2011
  • Character TD - Rigging, Painting weights, control implementations
  • HIK skeletal set ups and matching for rigs designed for blending between mocap and animation sequences
  • Scripting
  • Scene prep for animators
  • Geocaching scene files for lighting and cloth/hair sims
  • Cloth TD - cloth sims on characters
Lead Character TD
"Monkey and Robot" (Short Film)
September 2010 - November 2010
  • Lead Character TD. Overseeing progress of work done by student riggers.
  • Maintaining quality of work and quality of rigs.
  • Monkey and Robot Winner of Animation Magazine's Pitch party for both 2009 and 2010.
Directed Study Advisor
Academy of Art University
June 2010 - Dec 2010
  • Faculty - Directed Study Advisor to MFA students
  • Teaching the proper implementations of character set up and rigging
  • Teaching the proper implementations of the Maya Muscle System
Cloth TD
Dilated Pixels - "Lord of the Rings: War in the North" (Video Game Trailer)
May 2010 - June 2010
  • Cloth TD - Cloth Sims on Trailer
  • Maya 2010
Character TD/Rigger
Motion Theory - "Target- A Better Bullseye" (Commercial)
April 2010 - May 2010
  • Character TD/Rigger on all characters in the commercial
  • Rigging, painting weights, control implementations, facial rigging, fixes
  • Maya 2010, Linux
Directed Study Advisor
Academy of Art University
Feb 2010 to May 2010
  • Faculty - Directed Study Advisor to MFA students
  • Teaching students the proper implementations of Rigging
Character TD/Rigger
Lightstream Animation Studios - "DCU MMO" Rigging for Cinematics (Commercial)
Nov 09 - Dec 09
  • Character TD: Rigging for cinematics for the DCU MMO.
  • Rigging, painting weights, control implementations.
  • Maya 2010
Technical Animator
Rhythm and Hues - "Alvin and the Chipmunks 2: The Squeakquel" (full length feature film)
June 09 - Oct 09
  • Technical Animator : Cloth, Hair, Fur TD
  • Cloth,hair and fur simulations and clean up in post production.
  • Proprietary Software, Linux
Character TD
"As Seen on TV" (Independent Short Film)
  • Character TD: Rigging the main character for animation
  • Maya 2009
Character TD
"What A Dodo" (Student Short Film)
  • Character TD: Rigging the main character for animation
  • Maya 2009
Character TD
"Bohemibot" (Short Film-Student Academy Award winner 2009)
  • Character TD: Rigging a character for mocap & Painting Weights
  • Maya 8.5

Education

  • Academy Art University c/o 2009 (BFA in animation emphasis on Rigging)
  • College of Marin (transfer)
  • Salesian High School c/o 98

Skills

  • Rigging
  • Facial Rigging
  • Paint Weights
  • Mel Scripting
  • Linux & unix w.proprietary software
  • Muscle System
  • Control Rig Setup and Implementation
  • Simple and Complex Character Skeletal Setup
  • Prop Rigs
  • Blendshapes on Cloth
  • Blendshapes on Faces
  • Cloth
  • Fur
  • Hair

Software

  • Maya
  • Adobe Suite CS4: PhotoShop, After Effects
  • Shotgun

Recommendations

Justin Graham (ILM)
Trevor Hazel (ILM)
Jay Shuster (Pixar)